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April 17, 2008

Mad Quake Stats

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As mentioned, there was a lot of Quake-playing in the honours room last year. Since I’m easily distracted, and like pretty graphs, I decided to mine the Quake stats that were accumlated from every game that we played. A total of 794 games (over 200 hours), an average of 2.8 per day, distributed over the year like this:

Number of games played each day.

 Number of games played each day.

Where the blue areas indicate when we had lectures, green during exams, and red when we had no other work but our honours projects.

The next graph shows the cumulative scores (kills minus suicides, and whatever you get from CTF (I think… OSP may have different scoring)) of the major players throughout the year (Kurt, I think I managed to merge all of your names together—and you bet Amadeus by 43 points).

Cumulative scores over the year.

 Cumulative scores over the year.

Everyone doing honours has a plateau in their score just before honours was due (November 6), followed by a sharp rise immediately after.

From looking at that graph, you might think Leit is quite good—but really, he just played way too many games (670 total vs. the next highest, Phoenix, at 483). So, instead we should look at the average score per game:

Average score per game over the year.

 Average score per game over the year.

To give a better idea of how much time some people spent playing, here’s the propotion of games each person played each day; that is, each bar represents all games played that day (see first graph), the bar is divided into the proportion of those games each player was in.

Propotion of games played each day, per-player.

 Propotion of games played each day, per-player.

And finally, our favourite maps:

I’ll update this as I get sick of working/get ideas for graphs.

 
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